The forecast for tomorrow? Global SUNSHINE :D

Posted in App, App Store, Apple, Games, iPad, iphone, ipod, Music, News, retro, Shooter, stars, Sunshine on November 9th, 2011 by quantumsheep

Hello everyone, hope you’re well!

I’m very excited right now! The iPhone version of Sunshine got approved today, which means tomorrow, Thursday 10th November, Sunshine will be available on the app store for iPhone and iPad!

How awesome is that? πŸ˜€

I’m going to have a busy night, sending out promo codes for review and generally telling people about the game!

BUT!

I just wanted to say a quick ‘thanks’ to my followers, especially those on Twitter and FaceBook.

It’s always lovely to connect with people that play my games, either through social media or just plain emails and forum postings.

People are extremely kind, supportive and just plain awesome. So thank you all very very much!

It makes the world of difference to me, and I really appreciate it!

SO!

Lots to do! Look out for the game tomorrow! I hope you enjoy it! πŸ˜€

Thanks!

QS πŸ˜€

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First glimpses of Sunshine breaking through! :D

Posted in App, App Store, Apple, Games, iPad, iphone, ipod, News, retro, science, stars, Sunshine on November 4th, 2011 by quantumsheep

Hello everyone!

Well, the game’s been sent to Apple, and I’m just waiting on approval for the iPhone version with hopefully a release next week!

How exciting!

I’ve had a couple of preview pieces appear online from the lovely Arcadelife and TheAppReviewer!

You can find them here!

Arcadelife Sunshine Preview

TheAppReviewer

Lovely stuff! Thanks so much to the folks involved. Extra Sunshine for you lot I think!

Apparently there’ll be a 15 minute vid showing the first, er, 15 minutes of Sunshine up soon elsewhere… I’ll keep you up to date on that one too!

Cheers!

QS πŸ˜€

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Sunshine! The video! :D

Posted in Games, iPad, iphone, ipod, Sunshine, video, youtube on November 2nd, 2011 by quantumsheep

Hello everyone, hope you’re well!

I finally got round to making a video for Sunshine! I hope you enjoy it!

The music’s by Mister Beep, and I hope it shows off some of the gameplay ok!

Fingers crossed it’ll be out next week sometime! I’ll obviously keep you updated!

Many thanks!

QS πŸ˜€

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Making bugs in the sun…

Posted in App, App Store, Apple, Games, iPad, iphone, ipod, Music, News, planets, ProjectSOL, retro, science, shmup, Shooter, space, stars, Sunshine on October 19th, 2011 by quantumsheep

Hello all, hope you’re well!

Just wanted to give a quick update on the status of “Sunshine – Here comes the Sun”.

The game has been with testers for over a week now, and I’m listening to all the feedback. Most of it has been very positive, which is lovely!

There are some bugs/niggles though which I’m trying to work through.

The feedback has been awesome though, and I’m excited to nearly be finished (again!).

Seems that when a game is 80% done, there’s always another 80% to go πŸ˜‰

Anyway, I’m working on it! Keep your eyes peeled for the Sun! πŸ˜€

In other news, I’ve finally decided what ‘ProjectCAP’ will be – as in what type of game. That’s a long way off of course, but I’m trying to source the music right now, while also keeping an eye on Air Supply: SOS.

So much to do. So little time!

QS πŸ˜€

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Here comes the Sun! :D

Posted in art, Games, iPad, iphone, ipod, Music, News, planets, ProjectSOL, shmup, Shooter, space, stars on October 8th, 2011 by quantumsheep

Almost!

Good progress made is the good news coming out of Sheep Towers! The game is done – it works – you can play from start to finish.

I’ve implemented GameCenter leaderboards for each level, and put in the level progression. It’s all *touch wood* working!

I am having some sound issues, and there are about 100 small things that need tidying up. But it’ll be with the testers in the next day or so, just to give it the all clear.

Hopefully submitting by Thursday/Friday this week, for a release the week after.

HOPEFULLY!!!

Fingers crossed, eh?

Here’s another pic to keep you going!


Cheers,

QS πŸ˜€

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Blimey, this is taking a while!

Posted in App, art, Games, iPad, iphone, ipod, News, retro, screenshots, shmup, Shooter, space, stars, Sunshine on September 27th, 2011 by quantumsheep

Hello everyone!

Sorry for the lack of updates. I’ve been working on Sunshine (!) trying to get it just the way I want it. It’s coming along ok. I’m *hoping* to have something for the testers this weekend.

But then I’ve been saying that for a few weeks now :O

Sorry!

To tide you over, here’s another work in progress screenshot.

Again, it doesn’t give much away, but I hope it intrigues/charms/scares you (delete as applicable!).

Keep looking for the sun! πŸ˜€

QS πŸ˜€

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Sunshine – Here comes the Sun! :D (formerly ‘ProjectSOL’)

Posted in App, App Store, Games, iphone, News, ProjectSOL, science, screenshots, Shooter, Sunshine on September 9th, 2011 by quantumsheep

Hey everyone!

So, I got some art back from Damien who’s done a lovely job and managed to pretty much match what my friend Dan did art wise for ProjectSOL.

I’m now confident the game’ll get finished! And soon! Yay!

I didn’t want to announce the title – “Sunshine – Here comes the Sun” till I knew I’d be able to finish it!

No ‘proper’ screenshots yet, but here’s one of the title screen as it stands right now πŸ™‚

Cheers, and I’ll update with more details when I can!

QS πŸ˜€

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A birthday :D

Posted in App, App Store, Apple, Games, iphone, ipod, News on September 8th, 2011 by quantumsheep

Hello everyone!

While getting together a lot of horrible accounts/tax stuff I realised that Quantum Sheep, as a fully fledged company, turned two this week.

Yay!

It’s been a very difficult two years if I’m honest, and one thing has become clear:

If I didn’t love doing this, I’d have given up a long, long time ago.

So, apologies. You’re stuck with me for now! πŸ˜€

I’ve learnt a huge amount in those two years. Most importantly, I’m *still* learning. And having a blast. So all is good!

What’s next? Well, I’m hoping to officially announce ‘ProjectSOL’ this month – and maybe have it out by the end of September / start of October.

Then it’s all hands on deck for Air Supply: SOS, hopefully out before the end of the year. It’s an iPad/Mac game, but I’m seriously thinking of making an iPhone version too. I’ll see how the game handles on a smaller screen and make a judgement call once I get back into it.

Next year will hopefully see Air Supply 2 come out (I’m hoping for a March launch – a year after the original Air Supply came out. It’ll be a pretty huge undertaking. I don’t know if I can do it, but I’ll give it a good go!

But enough about me! I’d just like to thank everyone that has helped me out over the last two years, be it someone that’s done art for me, music, code help or just advice/support. Far too many to mention, but every little helps, and it’s always hugely appreciated! Cheers!

Secondly, I’d like to thank anyone that’s tried one of my games out. I’m grateful that you gave me a chance, and I really hope you enjoyed your game! Thanks! πŸ˜€

So – looking forward to the 3rd birthday already! Wonder what will happen in a year…

QS πŸ˜€

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Well, it’s been a while!

Posted in Air Supply, iPad, iphone, ipod, Mobile, News on September 2nd, 2011 by quantumsheep

Hello everyone, hope you’re well!

Haven’t had much to report of late – still working on ProjectSOL, which will hopefully get an official name very soon as the aim is to get it done this month!

It’s a game I made for my mother, believe it or not! I won’t mention her age here (she’d kill me I think!) but I see her struggling with some of my faster paced games, and wanted to make something she’d enjoy.

As it turns out, those that have seen it have said ‘Oh, it’s a kids game then?’.

Well. Yes and no!

Yes, it has a very lovely look that’s kid friendly. Sort of. I think it looks lovely, and I hope the charm of the graphics will win over even the most hardened of hearts! πŸ˜‰

The aim is to have fun, obviously, but also to pack an emotional punch at the end. We’ll find out soon enough how successful I am in doing that!

Oh, and it has hats! What’s not to love!

After that, it’s back onto Air Supply – SOS. I’m very excited about this one, especially as I just booted it up on my iPad and spent/wasted the next two hours playing it! The sign of a good game in anyone’s book I think! πŸ˜€

So, a busy few months to the end of the year. And I’m already looking forward to March *next* year. Air Supply 2, people. Air Supply 2.

I’m off out for drinks! Have a glorious weekend everyone!

QS πŸ˜€

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ProjectSOL is on the way…

Posted in Games, iphone, ipod, News, ProjectSOL, Shooter, stars on July 28th, 2011 by quantumsheep

Hello all! Hope you’re well!

I’ve been working on ProjectSOL for the last two years…

Obviously not all in one go! I started in August 2009, inspired by something I saw while on holiday and wanting to make a game so easy to play that even my mother could have a go on it!

It wasn’t till a year later, that my friend Penguin ( Yay! Penguin! πŸ˜€ ) decided on the art style. It’s quite lovely!

Unfortunately, Penguin was/is a very very busy man! So the project was worked on by me on and off between releases.

I’ve finally found an artist that can help me finish this game! I’m still playtesting it, getting the feel right, the scoring, the pace etc…

But now, I also have the rest of the graphics pretty much done. I’m just waiting on the hats!

THE HATS!!!

ProjectSOL is a shooter of sorts. But it’s not like what you’re thinking right now!

Screenshots soon!

πŸ˜€

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