Air Supply SOS (Save Our Sheep)

Posted in Adventure, Air Supply, App, App Store, Apple, art, iPad, iphone, ipod, Mac, Mobile, Music, retro, sci-fi, screenshots, shmup, Shooter, space, stars, video, youtube on September 5th, 2014 by quantumsheep

Now Available on the App Store – iOS Universal 😀

Please Vote to get it on Steam 🙂

*The Mothersheep needs your help!*

Reviews around the internet thingy:

Touch Arcade – 4.5/5

ArcadeLife – 91/100

Pocketgamer – 4/5

148apps – 4.5/5

iphonelife – 4.5/5

The Time Travel Clothing Company is stealing wool from kidnapped Quantum Sheep! The Mothersheep is sending out an SOS to any hero willing to undertake the challenge – ’Save Our Sheep’!

Fly around with your jetpack rescuing sheep and putting them in your rocket! Aliens, UFOs, Bosses and a multitude of other hazards are out to stop you and don’t forget to keep an eye on your dwindling Air Supply!

* 10 monochrome colours (red, white, blue etc) plus new ‘Living Colour’ mode.
* Over 20 awesome characters to unlock!
* 10 Planets to play through – 100 levels in total!
* 11 amazing retro music tracks by Yerzmyey – all made on actual ZX Spectrums
* 16 perks – choose two to take into battle, including rocket, shield and air supply enhancements!
* Rescue sheep to unlock special perks!
* Collect stars, air and kills to unlock characters, music and colours!
* Battle big UFOs and huge bosses!
*Over 40 different alien enemies!
* Bonus Space stages – fly your spaceship against UFOs and asteroids
* Multiple options to customise the look and feel of the game! Over 11 million combinations!
* Inspired by the classic retro game ‘Jetpac’ on the ZX Spectrum!
* Wonderfully bereft of IAP or adverts!

*PSA*
Tested on iPhone 4 and above, as well as the original iPad and above. Will work on iPod Touches 5 and above.

 

 

 

 

wellthatsnew trouble

bosscol bosstest 2

boss1 Menu

 

 

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The game is DONE :D

Posted in Air Supply, App, App Store, Games, iPad, iphone, Mobile, Music, News, retro, sci-fi, video, youtube on November 14th, 2013 by quantumsheep

Hey all, hope you’re well!

 

Very very tired sheepy here. I am off to bed soon (it’s gone 9am here!), but the good news is the game is done, has been reviewed, and will be out tomorrow (November 15th!)

 

EEK! :O

 

I’ll keep this short and leave you with a little video I made of the game!

 

Hope you like it!

QS =D

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Bugged :(

Posted in Air Supply, App, App Store, Apple, News, opinion, retro, sci-fi on November 1st, 2013 by quantumsheep

Hey all, hope you’re well!

 

So, it’s November 1st as I look out the window and I’m wondering where my bloody game is!

 

Oh, you are too? Awesome!

 

Well, it’s finished. I mean really, honestly finished. The unlocks are in, and I just have to add GameCenter to it and it’s ready to ship to Apple!

 

Yay!

 

Unfortunately, even at this late stage, I’m discovering bugs. Like this one:

friendlybug

Scary, eh? But also friendly! It’s saying ‘Hello’ 😀

 

So what does this mean?

 

Well, firstly it means that my game’s very friendly and playful, even when it’s throwing bugs at me! 😀

 

It also means I’m still testing it, and new bugs are still being found and being fixed!

 

What this is leading to is a slight delay. I’m not rushing this out full of bugs that’ll need to be fixed and will annoy people. That’s not the plan.

 

I’d much rather fix it now than after it’s annoyed someone.

 

Having said all that, the game will be released, and released soon. And despite my best efforts, it will have some bugs in it. All software does!

 

I’m just trying to minimise them as much as sheepily possible!

 

Thanks so much for your support and patience – it means the world to me, and I hope to have something fun for you guys to play soon!

 

Have a great weekend!

 

QS 😀

 

 

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A balancing act…

Posted in Air Supply, App, Games, iPad, iphone, Kindle, Mobile, News, retro on October 18th, 2013 by quantumsheep

Hello everyone, hope you’re well!

 

A quick update from Sheep towers!

 

Air Supply – Infinite is almost done, you’ll be glad to know (I hope!).

 

Feedback from those kind enough to test it has been excellent, and has helped fine tune and tweak the game into something better than it was before! 😀

 

One tester suggested different control methods, which are now in, and others identified issues which I’ve hopefully resolved to everyone’s satisfaction.

 

The real trick is making it easy enough to be welcoming to new players, but to give hardcore players a challenge too!

 

This weekend I’ll be collecting data from the testers to work out an average ‘time to unlock stuff’. This will help make the unlock system fair I hope!

 

Hearing feedback from testers is always helpful, and I’d like to thank them all!

 

THANK YOU ladies and gents!

 

As a point of interest, my usual routine when getting feedback is this:

 

1. Get feedback.

2. Think of a million reasons why it’s wrong/not relevant/silly.

3. Stay up all night thinking about it and cursing the tester.

4. Wake up the next day and realise they’re absolutely right!

5. Make the suggested changes.

6. Grumble (possibly).

 

😀

 

 

There are still one or two bugs in the game I need to fix, and a nasty crashing issue which won’t go away.

 

The unlock system, information system, endings and Game Center stuff also need working on!

 

Thank you for your patience! It’s exciting to be almost done!

 

Have a great weekend!

 

QS =D

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Did I say ‘Free Android version of Kraken “soon”?’

Posted in Android, App, App Store, Attack of the Kraken, FREE, retro, shmup, Shooter on January 31st, 2013 by quantumsheep

I meant later today! And here it is!

Have fun!

QS 😀

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Release (Attack of) the Kraken! :D

Posted in Amazon, App, App Store, Attack of the Kraken, FREE, iPad, iphone, ipod, Kindle, retro, sci-fi, shmup, Shooter, space, stars on January 31st, 2013 by quantumsheep

Hey all! Hope you’re well!

The assault on non-iOS devices continues with Attack of the Kraken for Kindle devices! 😀

Best of all it’s FREE – forever! No In-App-Purchases. No ads. Just a free game for you to (hopefully) enjoy!

The game will also be going free on iPhone from tomorrow (February 1st, 2012) so iPhone/iPad owners that haven’t tried it can have it for nothing too!

Working on the Android version, also free, which will be out soon with any luck!

Hope you like it! It was my first ‘proper’ iOS game, and while rather old (can I call it Retro?) it’s still quite fun I think!

Toodles!

QS 😀

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Gravitrixx on Kindle Fire :D

Posted in Amazon, Android, App, App Store, Games, Gravitrixx, Kindle, puzzle, retro, sci-fi on January 21st, 2013 by quantumsheep

“You’ve taken your first step into a larger world.” – Obi Wan Kenobi, Star Wars

Hello all!

Just a quick note to let you know that old sheepy favourite “Gravitrixx” has made it onto the Kindle Fire!

Yay!

You can find the game here 😀

Also, why not check out our game page for more details!

This is a very exciting start to the new year for me! I’m already looking at getting our other games onto the Kindle, including the much loved Air Supply!

But that’s not all! Testing is going on right now to try and get these games onto Android, and if Microsoft can sort out my account you’ll see them on Windows 8 too.

Busy, busy sheepy!

For now though, Gravitrixx has been a good start! Thanks all for reading!

QS 😀

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Air Supply is on the cover of a book! :O

Posted in Air Supply, App, art, Games on April 4th, 2012 by quantumsheep

I never knew about this:

http://shop.oreilly.com/product/0636920018414.do#

How lovely to see that! I had no idea!

I suppose I have to buy the book now… 😉

QS 😀

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Another WIP shot of ProjectSAMMY :D

Posted in Adventure, App, art, Games, News on January 27th, 2012 by quantumsheep

Hello! Hope you’re well! 🙂

This is the second screenshot from ProjectSAMMY. Hope you enjoy it!

I’m having a real blast making this right now! I don’t think it’ll be done before March sometime, but I’ll release more shots when I’m comfy showing them!

The pic featured, and the one before, are based (hopefully obviously!) in a crypt. That’s all I’m going to say about it!

I’m working out story details right now! If Star Wars: The Old Republic has taught me anything this past month, it’s that story is important!

I have about $200m less in my budget for ProjectSAMMY. Let’s see what I can do 😉

Thanks for reading!

QS 😀

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DotMatrixx now available on Mac! :D

Posted in .Matrixx, App, App Store, Apple, dot matrix, Gravitrixx, Mac, Music, News, retro on December 21st, 2011 by quantumsheep

Hello everyone, hope you’re all well. Busy I suppose. Very, very busy! 😀

My latest Mac game is out today! Hurrah! You can find it here!

The poor game was rejected by Apple because, rather obviously, you can’t start an app name with a ‘.’ (as in .Matrixx, as it appears on the iPad!).

Anyway, Apple were very good and approved the latest version in record time I think (it was just a few days – thank you, Apple Overlords!) and the game is now out!

Hope you enjoy the game! It features some awesome music by Amiga Agia, and it’s actually a lot of fun using a mouse to control your avatar – very precise and stuff! 😀

So that’s it for 2011 I think! Thanks for all your support, and I’ll post a summary at some point I’m sure!

Cheers all!

QS 😀

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