Air Supply SOS (Save Our Sheep)

Posted in Adventure, Air Supply, App, App Store, Apple, art, iPad, iphone, ipod, Mac, Mobile, Music, retro, sci-fi, screenshots, shmup, Shooter, space, stars, video, youtube on September 5th, 2014 by quantumsheep

Now Available on the App Store – iOS Universal 😀

Please Vote to get it on Steam 🙂

*The Mothersheep needs your help!*

Reviews around the internet thingy:

Touch Arcade – 4.5/5

ArcadeLife – 91/100

Pocketgamer – 4/5

148apps – 4.5/5

iphonelife – 4.5/5

The Time Travel Clothing Company is stealing wool from kidnapped Quantum Sheep! The Mothersheep is sending out an SOS to any hero willing to undertake the challenge – ’Save Our Sheep’!

Fly around with your jetpack rescuing sheep and putting them in your rocket! Aliens, UFOs, Bosses and a multitude of other hazards are out to stop you and don’t forget to keep an eye on your dwindling Air Supply!

* 10 monochrome colours (red, white, blue etc) plus new ‘Living Colour’ mode.
* Over 20 awesome characters to unlock!
* 10 Planets to play through – 100 levels in total!
* 11 amazing retro music tracks by Yerzmyey – all made on actual ZX Spectrums
* 16 perks – choose two to take into battle, including rocket, shield and air supply enhancements!
* Rescue sheep to unlock special perks!
* Collect stars, air and kills to unlock characters, music and colours!
* Battle big UFOs and huge bosses!
*Over 40 different alien enemies!
* Bonus Space stages – fly your spaceship against UFOs and asteroids
* Multiple options to customise the look and feel of the game! Over 11 million combinations!
* Inspired by the classic retro game ‘Jetpac’ on the ZX Spectrum!
* Wonderfully bereft of IAP or adverts!

*PSA*
Tested on iPhone 4 and above, as well as the original iPad and above. Will work on iPod Touches 5 and above.

 

 

 

 

wellthatsnew trouble

bosscol bosstest 2

boss1 Menu

 

 

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Hello all!

Posted in Air Supply, App Store, Apple, art, Games, iPad, iphone, ipod, Mac, Mobile, Music, News, sci-fi, screenshots, shmup, Shooter, space, stars, twitter, video on March 18th, 2014 by quantumsheep

Hello! Hope you’re all good!

 

Life and game development has meant I haven’t been able to post here in a while, though you can keep up with me on Twitter if you like! I’m on there daily!

 

Anyway, I’ve been working on the latest Air Supply game – ‘Air Supply – SOS’.

 

Inspired by the very first game my brother bought for our ZX Spectrum (Jetpac – I got Tranz Am – both are AWESOME), SOS is nearing completion!

 

You play as Spaceman Sam in a mission from the Mothersheep to rescue her children! You fly around the level using a jet pack, picking up sheep and putting them in your rocketship!

When the rocket’s full, you take off to the next level!

It’s fun, honest! Part of the reason it’s taking so long is that I keep playing it for far too long when testing! 🙂

 

A few stats:

  • 10 planets await!
  • 100 levels!
  • 10 playable characters!
  • 10 boss characters!
  • 10 music tracks to unlock!
  • 10 colours/ranks to unlock!
  • 12 Perks to unlock
  • Explosions! Space ships! Aliens! Jet packs! Oh my! 😀

 

I really have to get back to it, but here’s some screenshots!

trouble

bosstest 2

 

yellow

 

And a very short video!

D5034CD41E1054203301727555584_1334c5fafbc.4.8.12645115797691779854.mp4

 

I’m excited to be finishing this with a release set for some time in April! I want to send out an SOS as soon as I can 😉

Sorry again for not posting before. You’d have thought I’d have mastered this ‘time’ thing by now!

 

QS =D

 

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“Air Supply – Infinite” Sam is back!

Posted in Air Supply, Android, App Store, Apple, art, Games, iPad, iphone, ipod, Music, News, retro, screenshots, space, stars on September 2nd, 2013 by quantumsheep

Hello all, hope you’re all good!

I’ve been beavering away at another Air Supply game!

Hurrah!

Sam is back, this time running round whole planets, trying to get to ‘The Void’ where he can pick up an Infinity Cup!

Here’s a work in progress screenshot:

asi_august copy

 

 

Gameplay is simple. The basics are:

Jump over aliens.
Tap anywhere to jump.
Double tap to activate a Smart Bomb (I think, therefore I am).
Don’t forget your AIR IS RUNNING OUT!

There are unlocks a-go-go, and an awesome soundtrack by that genius Yerzmyey, who writes his music on retro computers (the tracks were written on a ZX Spectrum/ZX81 with an AY chip).

No trailer as yet, but I thought I’d post a ‘Music Teaser’ video that should whet your aural appetites:

 

 

I’m hoping this one will be a universal build, with GameCenter leaderboards and achievements

Thanks for tuning in! I’ll try and keep you updated on what’s happening.

QS

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Follow the sheep! :)

Posted in Air Supply, art, Facebook, screenshots, twitter on August 13th, 2013 by quantumsheep

Hello there!

So, it’s been quiet round here, right?

Right?

Well, that’s because I mainly post stuff onto Twitter or Facebook!

It’s quicker and easier to find my stuff there!

For example, here’s a screen-grab of an upcoming game:

UFOtest

Hope you think it looks like fun! 😀

I sometimes post little teaser shots on these social network sites, as well as general rubbish that I get up to, but I’ll post here as well for those of you that read my ramblings!

Cheers!

QS 😀

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A ‘Captain Obvious’ video (obviously!) :D

Posted in art, Captain Obvious, Games, iPad, iphone, ipod, Mac, News, video, youtube on May 1st, 2012 by quantumsheep

Hey all!

Here’s a quick prototype vid for Captain Obvious!

I’ll let Shaz from Honeytribe Studios fill you in!

Developed during Game Hack 2012, a 24 hour game jam held at Pinewood Studios in the UK April 28th-29th.

24 hours may not seem like a lot of time to make a game. And you’re right, it isn’t. So we’re going to work on the game some more before we let it roam free in the app store jungle.

Developers:
Quantum Sheep: www.quantum-sheep.com
Honey Tribe Studios: www.HoneyTribeStudios.com
Old Kipper

So we started a game…

Posted in art, News, screenshots, shmup, Shooter on April 30th, 2012 by quantumsheep

And in 24 hours came nowhere near to finishing it!

Apparently we got honourable mentions from the Sony and BlueVia reps there! That’s so awesome (I headed home and slept for 12+ hours straight so wasn’t there at the time! I was a knackered sheepy!)

Who knows, maybe Captain Obvious will become a full game some day!

Anyway, here are some screenshots!

A big thank you to my team-mates Shaz (from honeytribestudios) and Old Kipper!

Also a big thanks to everyone involved in setting up the game hack event. It was intense, tiring, but a lorra lorra fun ‘n’ laughs were had!

QS 😀

Air Supply is on the cover of a book! :O

Posted in Air Supply, App, art, Games on April 4th, 2012 by quantumsheep

I never knew about this:

http://shop.oreilly.com/product/0636920018414.do#

How lovely to see that! I had no idea!

I suppose I have to buy the book now… 😉

QS 😀

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Another WIP shot of ProjectSAMMY :D

Posted in Adventure, App, art, Games, News on January 27th, 2012 by quantumsheep

Hello! Hope you’re well! 🙂

This is the second screenshot from ProjectSAMMY. Hope you enjoy it!

I’m having a real blast making this right now! I don’t think it’ll be done before March sometime, but I’ll release more shots when I’m comfy showing them!

The pic featured, and the one before, are based (hopefully obviously!) in a crypt. That’s all I’m going to say about it!

I’m working out story details right now! If Star Wars: The Old Republic has taught me anything this past month, it’s that story is important!

I have about $200m less in my budget for ProjectSAMMY. Let’s see what I can do 😉

Thanks for reading!

QS 😀

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A quick update!

Posted in Adventure, art on January 17th, 2012 by quantumsheep

Hi all!

I’m reticent to post ‘work in progress’ shots of upcoming games, but I wanted to show you all I’m still here and still working on new stuff!

So, with that said, here’s a preview shot of ‘ProjectSAMMY’.

Hope you like it!

ProjectSAMMY will be an adventure game and I hope to add a bit of Quantum Sheep magic to it too!

I’ve made adventure games before, of course, but they were text adventures for the PC. Lots of fun to make too, so I’m excited to be working on this!

At the moment my time is split between this and Air Supply SOS – I’m hoping to settle on one or the other by the end of the month and get something finished by March/April.

So, yeah. I’m still here!

Yay!

QS 😀

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Here comes the Sun! :D

Posted in art, Games, iPad, iphone, ipod, Music, News, planets, ProjectSOL, shmup, Shooter, space, stars on October 8th, 2011 by quantumsheep

Almost!

Good progress made is the good news coming out of Sheep Towers! The game is done – it works – you can play from start to finish.

I’ve implemented GameCenter leaderboards for each level, and put in the level progression. It’s all *touch wood* working!

I am having some sound issues, and there are about 100 small things that need tidying up. But it’ll be with the testers in the next day or so, just to give it the all clear.

Hopefully submitting by Thursday/Friday this week, for a release the week after.

HOPEFULLY!!!

Fingers crossed, eh?

Here’s another pic to keep you going!


Cheers,

QS 😀

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