DotMatrixx now available on Mac! :D

Posted in .Matrixx, App, App Store, Apple, Gravitrixx, Mac, Music, News, dot matrix, retro on December 21st, 2011 by George K

Hello everyone, hope you’re all well. Busy I suppose. Very, very busy! :D

My latest Mac game is out today! Hurrah! You can find it here!

The poor game was rejected by Apple because, rather obviously, you can’t start an app name with a ‘.’ (as in .Matrixx, as it appears on the iPad!).

Anyway, Apple were very good and approved the latest version in record time I think (it was just a few days – thank you, Apple Overlords!) and the game is now out!

Hope you enjoy the game! It features some awesome music by Amiga Agia, and it’s actually a lot of fun using a mouse to control your avatar – very precise and stuff! :D

So that’s it for 2011 I think! Thanks for all your support, and I’ll post a summary at some point I’m sure!

Cheers all!

QS :D

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Sunshine now available for your Mac! :D

Posted in App, App Store, Apple, Games, Mac, Shooter, Sunshine, iphone, ipod on November 25th, 2011 by George K

Hello everyone, hope you’re well!

The sheepy attack on the Mac App Store is well underway with Sunshine being the first strike!

The gameplay is really relaxing on the Mac – all you have to do is move the mouse and click after all! I hope others agree it’s a good translation!

You can find the game here.

It’s also still available for iPhone and iPad of course, so you can take a little Sunshine with you wherever you are! :D

Look out for more Quantum Sheep games for your Mac every week till Xmas! *fingers crossed!*

Cheers!

QS :D

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Back to the Mac! A game a week till Xmas! :D

Posted in App, App Store, Apple, Games, News on November 19th, 2011 by George K

Hello all, hope you’re well!

It’s been a busy time here! And I’m embarking upon an ambitious new challenge!

I recently got a Mac Developer license from Apple, and I’m planning on using it!

So look out for a Quantum Sheep game a week, starting this week with any luck, leading all the way up to Xmas! :D

Sunshine will be the first game (already submitted to Apple and hopefully released on Friday 25th November) followed by .Matrixx.

After that… well.. I’m still working on it!

Keep your eyes peeled, Mac owners!

QS :D

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Sunshine HD goes top 5!!!

Posted in App, App Store, Apple, Games, News, Sunshine, iPad, screenshots on November 11th, 2011 by George K

(in Trinidad and Tobego!)

:D

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Another review for Sunshine and a quick thank you! :D

Posted in App, App Store, Apple, Games, News, Reviews, Sunshine, iPad, iphone, ipod, retro, space, stars on November 11th, 2011 by George K

Hello! :D

Well, launch day for Sunshine is drawing to a close for me. Still lots to do to try and promote my little game tomorrow, but it’s been a good day overall!

Thank you to everyone that helped spread the word, and for all the kind words for Sunshine! It’s really appreciated!

As the icing on the cake, this review came in late last night, and is rather wonderful! It’s by arcadelife.co.uk (and we always worry about disappointing them as they’re lovely and know their stuff!).

Fortunately it’s a good review, with an incredible 91/100 on the scoreboard for Sunshine! I had to sit down and have a cup of tea to recover, believe me!

Here’s the review!

Thanks to arcadelife, 148apps.com, theAppReviewer, Twitter and Facebook followers, people that left reviews and ratings on iTunes and everyone else that helped today! It’s been fun and knackering all at the same time!

So that’s day 1… time for bed methinks!

Thanks again!

QS :D

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148apps.com reviews Sunshine! :D

Posted in App, App Store, Apple, Games, News, ProjectSOL, Reviews, Shooter, Sunshine, iPad, iphone, ipod, retro, shmup, space, stars on November 10th, 2011 by George K

So, the game is out today on iPhone and iPad, and you can find more details on it here!

I got a wonderful review of the iPad version from 148apps! It’s lovely!

You can read it here :)

It’s so wonderful that the reviewer absolutely got what the aim of the game is – to make you smile like an idiot! :D

I’ve always liked the site – our previous games scored 3 stars (Gravitrixx) and 3.5 stars (Air Supply) from them. They’re hard to please, but they’re fair!

But most importantly, they give someone like me the chance of a little exposure in the sea of Apps that are out there.

And for that, above all else, I’m always very grateful!

Hope you enjoy the review – it made me smile lots!

Cheers,

QS :D

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The forecast for tomorrow? Global SUNSHINE :D

Posted in App, App Store, Apple, Games, Music, News, Shooter, Sunshine, iPad, iphone, ipod, retro, stars on November 9th, 2011 by George K

Hello everyone, hope you’re well!

I’m very excited right now! The iPhone version of Sunshine got approved today, which means tomorrow, Thursday 10th November, Sunshine will be available on the app store for iPhone and iPad!

How awesome is that? :D

I’m going to have a busy night, sending out promo codes for review and generally telling people about the game!

BUT!

I just wanted to say a quick ‘thanks’ to my followers, especially those on Twitter and FaceBook.

It’s always lovely to connect with people that play my games, either through social media or just plain emails and forum postings.

People are extremely kind, supportive and just plain awesome. So thank you all very very much!

It makes the world of difference to me, and I really appreciate it!

SO!

Lots to do! Look out for the game tomorrow! I hope you enjoy it! :D

Thanks!

QS :D

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First glimpses of Sunshine breaking through! :D

Posted in App, App Store, Apple, Games, News, Sunshine, iPad, iphone, ipod, retro, science, stars on November 4th, 2011 by George K

Hello everyone!

Well, the game’s been sent to Apple, and I’m just waiting on approval for the iPhone version with hopefully a release next week!

How exciting!

I’ve had a couple of preview pieces appear online from the lovely Arcadelife and TheAppReviewer!

You can find them here!

Arcadelife Sunshine Preview

TheAppReviewer

Lovely stuff! Thanks so much to the folks involved. Extra Sunshine for you lot I think!

Apparently there’ll be a 15 minute vid showing the first, er, 15 minutes of Sunshine up soon elsewhere… I’ll keep you up to date on that one too!

Cheers!

QS :D

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Making bugs in the sun…

Posted in App, App Store, Apple, Games, Music, News, ProjectSOL, Shooter, Sunshine, iPad, iphone, ipod, planets, retro, science, shmup, space, stars on October 19th, 2011 by George K

Hello all, hope you’re well!

Just wanted to give a quick update on the status of “Sunshine – Here comes the Sun”.

The game has been with testers for over a week now, and I’m listening to all the feedback. Most of it has been very positive, which is lovely!

There are some bugs/niggles though which I’m trying to work through.

The feedback has been awesome though, and I’m excited to nearly be finished (again!).

Seems that when a game is 80% done, there’s always another 80% to go ;)

Anyway, I’m working on it! Keep your eyes peeled for the Sun! :D

In other news, I’ve finally decided what ‘ProjectCAP’ will be – as in what type of game. That’s a long way off of course, but I’m trying to source the music right now, while also keeping an eye on Air Supply: SOS.

So much to do. So little time!

QS :D

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A birthday :D

Posted in App, App Store, Apple, Games, News, iphone, ipod on September 8th, 2011 by George K

Hello everyone!

While getting together a lot of horrible accounts/tax stuff I realised that Quantum Sheep, as a fully fledged company, turned two this week.

Yay!

It’s been a very difficult two years if I’m honest, and one thing has become clear:

If I didn’t love doing this, I’d have given up a long, long time ago.

So, apologies. You’re stuck with me for now! :D

I’ve learnt a huge amount in those two years. Most importantly, I’m *still* learning. And having a blast. So all is good!

What’s next? Well, I’m hoping to officially announce ‘ProjectSOL’ this month – and maybe have it out by the end of September / start of October.

Then it’s all hands on deck for Air Supply: SOS, hopefully out before the end of the year. It’s an iPad/Mac game, but I’m seriously thinking of making an iPhone version too. I’ll see how the game handles on a smaller screen and make a judgement call once I get back into it.

Next year will hopefully see Air Supply 2 come out (I’m hoping for a March launch – a year after the original Air Supply came out. It’ll be a pretty huge undertaking. I don’t know if I can do it, but I’ll give it a good go!

But enough about me! I’d just like to thank everyone that has helped me out over the last two years, be it someone that’s done art for me, music, code help or just advice/support. Far too many to mention, but every little helps, and it’s always hugely appreciated! Cheers!

Secondly, I’d like to thank anyone that’s tried one of my games out. I’m grateful that you gave me a chance, and I really hope you enjoyed your game! Thanks! :D

So – looking forward to the 3rd birthday already! Wonder what will happen in a year…

QS :D

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