Freedom

Posted in Game Salad, Games, News, Uncategorized, Unity on May 21st, 2013 by George K

Hello lovelies, long time no see!

So Unity for mobile dev is now free.

I’ve not been using Unity much as it happens, mainly because I wanted my games to be available to as many people as possible. Which means desktop and mobile publishing would be great.

Now it’s possible with Unity, which is a real coup in my book.

I’m glad I didn’t have the money to spend on a mobile license – imagine the poor devs that paid for it recently! Ouch!

But yes. Games development, in general, can be done on a very limited budget these days. There’s an abundance of tools available these days such as Unity, GameSalad, Xcode, GameMaker etc etc.

But more than the tool is the want, or need, to make something lovely. It’s what drives me on!

If you have an interest in games, I’d recommend trying to make one. It’s incredibly creative, and fantastically rewarding!

It’s also a lot of hard work! And a lot of fun!

Speak soon,

QS :D

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Something for the weekend, sir/madame? :D

Posted in Uncategorized on August 17th, 2012 by George K

Hello all, hope you’re well!

It’s been a busy summer, and now it’s getting really hot. Literally. We moaned about a lack of summer weather before, and now I wish it were just a tad cooler!

I’ve been house-sitting for my cousin again, and looking after her lovely little dog, Snoops. He’s good company, and I’ve been pretty productive while here.

Most of ProjectSAMMY has been planned out and I’m going through the literally thousands of test photos I’ve taken, trying to match up certain ones with in-game locations.

I’m doing the vast majority of the art, from photos, which is partly why things are taking so long! Sorry!

Here’s a pic I made that I thought I’d share with you. No guarantees that it’ll be in the game, but I kinda liked it!

Hope you find it interesting and thanks for stopping by!

Now I have lots of hot and sticky weather to wade through!

Toodles!

QS :D

The start of a puzzle…

Posted in Adventure, Uncategorized on March 6th, 2012 by George K

Hello all, hope you’re well!

SO…

I’ve been a busy bunny! A recent jaunt around London with my mate Jake has provided me with lots of material for projectSAMMY :D

Yay!

Here’s a pic I took on the trip:

It’s the start of a puzzle, typically found in adventure games. You’ll just have to flip the tiles to make the complete picture.

This image is untouched of course, and I’ll need to edit stuff to it to make it ‘fit’ into the game world. But I just wanted to show where inspiration can come from, and what the raw building blocks for an adventure game can be!

Hope you like it!

QS :D

What year is this? WHO’S THE PRESIDENT???

Posted in Uncategorized on January 7th, 2012 by George K

Or this:


:D

Hello!

Been away a while. I’m currently house-sitting for my cousin, but will be back in the saddle come Monday morning!

Been working on some exciting stuff, but it’s all a few months out!

So here’s the new year’s list from the sheep, in no particular order!

Air Supply – iPad
Air Supply – Mac
Air Supply SOS – iPad, iPhone, Mac
Attack of the Kraken – iPad
Attack of the Kraken – Mac
ProjectSH
ProjectCAP
ProjectKH
ProjectFUEL

A lot to be getting on with for sure! We’ll see how we get on!

Thanks to everyone for their support! Much appreciated! I hope you’ll enjoy playing my games in 2012! :D

Cheers!

QS :D
There may be Android/Kindle Fire versions in there too at some point. But I’m pretty busy as it is!

Happy New Year! :D

Posted in Uncategorized on December 31st, 2011 by George K

Thanks to everyone for making 2011 so much fun!

I’ll see you all in 2012! :D

Happy New Year!

QS :D

Happy Holidays! :D

Posted in Uncategorized on December 25th, 2011 by George K

Hello all, hope you’ve had a great day!

QS :D

Air Supply iOS 5 compatibility is fine! :)

Posted in Uncategorized on December 3rd, 2011 by George K

Hello all!

I’m in the good ol’ US of A at the moment, helping out on the story and text for what’s sure to be a huge hit of an adventure game for firemaplegames :)

I did notice this 1 star review of Air Supply on the US iTunes store by a gentleman called RODSpencer87:

“Love the game, been playing if for months now, but since I upgraded to the new IPhone 4s with IOS 5.1 the gameplay is slow, choppy, buggy, and freezes, especially when Spaceman Sam shoots. PLEASE make this game compatible for IOS 5, which I think this is a compatibility problem maybe? Please fix this issue ASAP and I will comeback and rate 5 STARS. Thank you.”

This bit’s for you, Rod! Hope you read it!

Hello! Hope you’re well!

Thanks for buying Air Supply, very much appreciated!

Could you email me please (details on the info page on this site!) with details of what the issue seems to be.

You mention problems on your iPhone 4s (they’re lovely aren’t they?), but I have the exact same phone with iOS 5.1 and not had any of the issues you’ve encountered.

How odd!

Anyway, I’m hoping to update the game soon so hopefully it’ll fix your problems.

Thanks again!

QS :D

Gravitrixx now in Puzzles and Arcade New and Noteworthy

Posted in Uncategorized on November 24th, 2010 by Jake

We’re featured in New and Noteworthy on the iTunes app store for both the Puzzle and Arcade games categories! Yay!

An update

Posted in Uncategorized on October 9th, 2010 by George K

Hello!

Well, Gravitrix is still on its way. It’s just been delayed slightly!

We’re aiming for 101 levels on release. The vast majority are done. We’re just sorting through them at the moment, putting them in a logical order with regard to difficulty and features!

We’ve also picked some awesome achievements, which should be a lot of fun to try and get!

So we’re busy. Very busy.

Additionally, I’ve spent a little time updating Bugzone, my second game.

It was released on October 24th, 2009, and its one year anniversary will see its price drop to ‘free’!

Hurrah! :D

Quick update

Posted in Uncategorized on September 12th, 2010 by admin

Hello everyone!

Apologies for the lack of updates. I’ve been very busy! Quantum Sheep, as a company, is kinda growing.

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