Making bugs in the sun…

Posted in App, App Store, Apple, Games, iPad, iphone, ipod, Music, News, planets, ProjectSOL, retro, science, shmup, Shooter, space, stars, Sunshine on October 19th, 2011 by quantumsheep

Hello all, hope you’re well!

Just wanted to give a quick update on the status of “Sunshine – Here comes the Sun”.

The game has been with testers for over a week now, and I’m listening to all the feedback. Most of it has been very positive, which is lovely!

There are some bugs/niggles though which I’m trying to work through.

The feedback has been awesome though, and I’m excited to nearly be finished (again!).

Seems that when a game is 80% done, there’s always another 80% to go πŸ˜‰

Anyway, I’m working on it! Keep your eyes peeled for the Sun! πŸ˜€

In other news, I’ve finally decided what ‘ProjectCAP’ will be – as in what type of game. That’s a long way off of course, but I’m trying to source the music right now, while also keeping an eye on Air Supply: SOS.

So much to do. So little time!

QS πŸ˜€

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Here comes the Sun! :D

Posted in art, Games, iPad, iphone, ipod, Music, News, planets, ProjectSOL, shmup, Shooter, space, stars on October 8th, 2011 by quantumsheep

Almost!

Good progress made is the good news coming out of Sheep Towers! The game is done – it works – you can play from start to finish.

I’ve implemented GameCenter leaderboards for each level, and put in the level progression. It’s all *touch wood* working!

I am having some sound issues, and there are about 100 small things that need tidying up. But it’ll be with the testers in the next day or so, just to give it the all clear.

Hopefully submitting by Thursday/Friday this week, for a release the week after.

HOPEFULLY!!!

Fingers crossed, eh?

Here’s another pic to keep you going!


Cheers,

QS πŸ˜€

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Blimey, this is taking a while!

Posted in App, art, Games, iPad, iphone, ipod, News, retro, screenshots, shmup, Shooter, space, stars, Sunshine on September 27th, 2011 by quantumsheep

Hello everyone!

Sorry for the lack of updates. I’ve been working on Sunshine (!) trying to get it just the way I want it. It’s coming along ok. I’m *hoping* to have something for the testers this weekend.

But then I’ve been saying that for a few weeks now :O

Sorry!

To tide you over, here’s another work in progress screenshot.

Again, it doesn’t give much away, but I hope it intrigues/charms/scares you (delete as applicable!).

Keep looking for the sun! πŸ˜€

QS πŸ˜€

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Sunshine – Here comes the Sun! :D (formerly ‘ProjectSOL’)

Posted in App, App Store, Games, iphone, News, ProjectSOL, science, screenshots, Shooter, Sunshine on September 9th, 2011 by quantumsheep

Hey everyone!

So, I got some art back from Damien who’s done a lovely job and managed to pretty much match what my friend Dan did art wise for ProjectSOL.

I’m now confident the game’ll get finished! And soon! Yay!

I didn’t want to announce the title – “Sunshine – Here comes the Sun” till I knew I’d be able to finish it!

No ‘proper’ screenshots yet, but here’s one of the title screen as it stands right now πŸ™‚

Cheers, and I’ll update with more details when I can!

QS πŸ˜€

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A birthday :D

Posted in App, App Store, Apple, Games, iphone, ipod, News on September 8th, 2011 by quantumsheep

Hello everyone!

While getting together a lot of horrible accounts/tax stuff I realised that Quantum Sheep, as a fully fledged company, turned two this week.

Yay!

It’s been a very difficult two years if I’m honest, and one thing has become clear:

If I didn’t love doing this, I’d have given up a long, long time ago.

So, apologies. You’re stuck with me for now! πŸ˜€

I’ve learnt a huge amount in those two years. Most importantly, I’m *still* learning. And having a blast. So all is good!

What’s next? Well, I’m hoping to officially announce ‘ProjectSOL’ this month – and maybe have it out by the end of September / start of October.

Then it’s all hands on deck for Air Supply: SOS, hopefully out before the end of the year. It’s an iPad/Mac game, but I’m seriously thinking of making an iPhone version too. I’ll see how the game handles on a smaller screen and make a judgement call once I get back into it.

Next year will hopefully see Air Supply 2 come out (I’m hoping for a March launch – a year after the original Air Supply came out. It’ll be a pretty huge undertaking. I don’t know if I can do it, but I’ll give it a good go!

But enough about me! I’d just like to thank everyone that has helped me out over the last two years, be it someone that’s done art for me, music, code help or just advice/support. Far too many to mention, but every little helps, and it’s always hugely appreciated! Cheers!

Secondly, I’d like to thank anyone that’s tried one of my games out. I’m grateful that you gave me a chance, and I really hope you enjoyed your game! Thanks! πŸ˜€

So – looking forward to the 3rd birthday already! Wonder what will happen in a year…

QS πŸ˜€

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Well, it’s been a while!

Posted in Air Supply, iPad, iphone, ipod, Mobile, News on September 2nd, 2011 by quantumsheep

Hello everyone, hope you’re well!

Haven’t had much to report of late – still working on ProjectSOL, which will hopefully get an official name very soon as the aim is to get it done this month!

It’s a game I made for my mother, believe it or not! I won’t mention her age here (she’d kill me I think!) but I see her struggling with some of my faster paced games, and wanted to make something she’d enjoy.

As it turns out, those that have seen it have said ‘Oh, it’s a kids game then?’.

Well. Yes and no!

Yes, it has a very lovely look that’s kid friendly. Sort of. I think it looks lovely, and I hope the charm of the graphics will win over even the most hardened of hearts! πŸ˜‰

The aim is to have fun, obviously, but also to pack an emotional punch at the end. We’ll find out soon enough how successful I am in doing that!

Oh, and it has hats! What’s not to love!

After that, it’s back onto Air Supply – SOS. I’m very excited about this one, especially as I just booted it up on my iPad and spent/wasted the next two hours playing it! The sign of a good game in anyone’s book I think! πŸ˜€

So, a busy few months to the end of the year. And I’m already looking forward to March *next* year. Air Supply 2, people. Air Supply 2.

I’m off out for drinks! Have a glorious weekend everyone!

QS πŸ˜€

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ProjectSOL is on the way…

Posted in Games, iphone, ipod, News, ProjectSOL, Shooter, stars on July 28th, 2011 by quantumsheep

Hello all! Hope you’re well!

I’ve been working on ProjectSOL for the last two years…

Obviously not all in one go! I started in August 2009, inspired by something I saw while on holiday and wanting to make a game so easy to play that even my mother could have a go on it!

It wasn’t till a year later, that my friend Penguin ( Yay! Penguin! πŸ˜€ ) decided on the art style. It’s quite lovely!

Unfortunately, Penguin was/is a very very busy man! So the project was worked on by me on and off between releases.

I’ve finally found an artist that can help me finish this game! I’m still playtesting it, getting the feel right, the scoring, the pace etc…

But now, I also have the rest of the graphics pretty much done. I’m just waiting on the hats!

THE HATS!!!

ProjectSOL is a shooter of sorts. But it’s not like what you’re thinking right now!

Screenshots soon!

πŸ˜€

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Hello, a review, and thanks! :D

Posted in .Matrixx, App Store, Apple, iPad, Music, News on July 20th, 2011 by quantumsheep

Hello everyone, hope you’re having a lovely day! πŸ˜€

Just wanted to thank everyone for the kind words about our latest, .Matrixx, which is out and about in the iPad section of iTunes πŸ˜€

People seem to be enjoying the game, which is lovely, and the numbers are growing on GameCentre every day.

Thank you all for giving the game a shot! Hopefully we’ll get a mention in New and Noteworthy soon (prays to our *very* profitable recently ‘Apple Overlords’) and some more reviews should be coming in soon.

In the meantime, here’s one from the always awesome arcadelife.

Some highlights:

“No birds, no zombies, no tired old physics puzzles; just cool graphics, cooler music and my own personal favourite control method – relative touch. Thank you.”

“You will like this if you enjoy: Getting your hair blown back while riding the cutting edge of indie iPad gaming.”

“This game rocks!”

How lovely is that! Thanks to everyone at Arcadelife for that!

iTunes reviews are also pretty positive!

“Its really addicted, love the very new form of gaming on the iPad and the design is outstanding.”

“This game takes my favorite aspect of arcade shooters, bob and weave and takes away the distraction of shooting. Easy to pick up and play and addictive as they come.”

“Been playing this for 2 hours straight, my finger hurts and it’s so worth the pain!! Lovin’ the music and sound fx, reminiscent of Wipeout, and the gameplay is so addictive, you just have to see for yourself!!”

Thanks to those of you that left such lovely comments/reviews – it’s awesome πŸ˜€

Oh, and I’m sorry about my seemingly insurmountable high score – it just kinda ‘happened’ :O

Can you beat me? πŸ˜›

Next: ProjectSOL. Probably. πŸ˜€

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.Matrixx heading to an iPad near you!

Posted in .Matrixx, App, App Store, Apple, dot matrix, iPad, Music, screenshots on July 11th, 2011 by quantumsheep

Hello all! Hope you’re well!

I’m hoping that this Friday (July 16th) will see the release of the next Quantum Sheep game, .Matrixx (pronounced ‘dot matrix’).

The game sees the player posing as a hacker, piloting an ‘avatar’ within the enemy mainframe, ‘Lothos’, trying to collect blue data spheres while avoiding the enemy red data spheres and picking up powerups!

The enemy data spheres are constantly changing direction, and are later joined by ‘Homer’ and ‘Stalker’ enemies – a challenge for most people!

The pressure increases as time goes on, and the game’s very very simple, but fiendishly addictive (helped no doubt by GameCenter leaderboards and unlocks for your avatar, backgrounds and music!).

Here are some screenshots, and I hope you’ll enjoy playing the game on your iPad!

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Thank you, 郑倧桷

Posted in Air Supply, App, App Store, FREE, iphone, ipod, News, retro on July 4th, 2011 by quantumsheep

I just wanted to say ‘thanks’ to 郑倧桷 for posting a review of Air Supply on the Chinese iTunes store!

I think it’s the first I’ve ever had! So exciting!

For those of you curious as to 郑倧桷’s opinion, he gave the game 5 Stars, and I quote:

εˆζ˜―δΈ€δΈͺεƒη΄ ζ€€ζ—§ι£ŽοΌŒIOS平台万岁!

That’s awesome! Thanks 郑倧桷 πŸ˜€

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