First glimpses of Sunshine breaking through! :D

Posted in App, App Store, Apple, Games, iPad, iphone, ipod, News, retro, science, stars, Sunshine on November 4th, 2011 by quantumsheep

Hello everyone!

Well, the game’s been sent to Apple, and I’m just waiting on approval for the iPhone version with hopefully a release next week!

How exciting!

I’ve had a couple of preview pieces appear online from the lovely Arcadelife and TheAppReviewer!

You can find them here!

Arcadelife Sunshine Preview

TheAppReviewer

Lovely stuff! Thanks so much to the folks involved. Extra Sunshine for you lot I think!

Apparently there’ll be a 15 minute vid showing the first, er, 15 minutes of Sunshine up soon elsewhere… I’ll keep you up to date on that one too!

Cheers!

QS 😀

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Here comes the Sun! :D

Posted in art, Games, iPad, iphone, ipod, Music, News, planets, ProjectSOL, shmup, Shooter, space, stars on October 8th, 2011 by quantumsheep

Almost!

Good progress made is the good news coming out of Sheep Towers! The game is done – it works – you can play from start to finish.

I’ve implemented GameCenter leaderboards for each level, and put in the level progression. It’s all *touch wood* working!

I am having some sound issues, and there are about 100 small things that need tidying up. But it’ll be with the testers in the next day or so, just to give it the all clear.

Hopefully submitting by Thursday/Friday this week, for a release the week after.

HOPEFULLY!!!

Fingers crossed, eh?

Here’s another pic to keep you going!


Cheers,

QS 😀

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Blimey, this is taking a while!

Posted in App, art, Games, iPad, iphone, ipod, News, retro, screenshots, shmup, Shooter, space, stars, Sunshine on September 27th, 2011 by quantumsheep

Hello everyone!

Sorry for the lack of updates. I’ve been working on Sunshine (!) trying to get it just the way I want it. It’s coming along ok. I’m *hoping* to have something for the testers this weekend.

But then I’ve been saying that for a few weeks now :O

Sorry!

To tide you over, here’s another work in progress screenshot.

Again, it doesn’t give much away, but I hope it intrigues/charms/scares you (delete as applicable!).

Keep looking for the sun! 😀

QS 😀

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.Matrixx heading to an iPad near you!

Posted in .Matrixx, App, App Store, Apple, dot matrix, iPad, Music, screenshots on July 11th, 2011 by quantumsheep

Hello all! Hope you’re well!

I’m hoping that this Friday (July 16th) will see the release of the next Quantum Sheep game, .Matrixx (pronounced ‘dot matrix’).

The game sees the player posing as a hacker, piloting an ‘avatar’ within the enemy mainframe, ‘Lothos’, trying to collect blue data spheres while avoiding the enemy red data spheres and picking up powerups!

The enemy data spheres are constantly changing direction, and are later joined by ‘Homer’ and ‘Stalker’ enemies – a challenge for most people!

The pressure increases as time goes on, and the game’s very very simple, but fiendishly addictive (helped no doubt by GameCenter leaderboards and unlocks for your avatar, backgrounds and music!).

Here are some screenshots, and I hope you’ll enjoy playing the game on your iPad!

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Thank you, 郑大海

Posted in Air Supply, App, App Store, FREE, iphone, ipod, News, retro on July 4th, 2011 by quantumsheep

I just wanted to say ‘thanks’ to 郑大海 for posting a review of Air Supply on the Chinese iTunes store!

I think it’s the first I’ve ever had! So exciting!

For those of you curious as to 郑大海’s opinion, he gave the game 5 Stars, and I quote:

又是一个像素怀旧风,IOS平台万岁!

That’s awesome! Thanks 郑大海 😀

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Air Supply is FREE for a day! :D

Posted in Air Supply, App, App Store, FREE, News, retro on July 4th, 2011 by quantumsheep

Hello lovelies!

Just a quick not to let you know that for just one day (July 4th – TODAY!), AIR SUPPLY is free!

Yep, absolutely free!

I hope you’ll give it a try, and really hope you like it!

😀

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.Matrixx on the way…

Posted in .Matrixx, App, App Store, dot matrix, Games, Gravitrixx, iPad, Music, News on June 29th, 2011 by quantumsheep

Hey all, hope you’re well!

I’ve been working on .Matrixx (dotmatrix) for over a month now, and it’s nearly done!

Nearly!

I’m just waiting on some art for the unlockable backgrounds and player avatars!

Soon as I get them, I’ll be submitting to the app store – but the release date is likely to be July 16th (to allow for Apple review, and to avoid the inevitable ‘big boy’ sales over July 4th).

The game’s an endless collect/avoid ’em up for the iPad – and it’s bloody addictive, even if I do say so myself!

For now, here’s the splash screen!

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A thank you to Japan, and a new game to boot!

Posted in Air Supply, App, App Store, Apple, Games, Gravitrixx, iPad, iphone, ipod, retro on June 14th, 2011 by quantumsheep

Hello everyone! Hope you’re all well!

Just wanted to let people know that I’ve been working on an iPad game recently and it’s shaping up very nicely!

I’m hoping to get a build out to a few testers over the weekend, if not before, with a submission to Apple soon after.

It’s called .Matrixx (DotMatrix) and it’s a ‘prequel’ of sorts to Gravitrixx, the Tron inspired puzzle game.

It has a similar look, but plays completely differently as it’s an ‘endless’ survival game!

A high score is the name of the game here, with Game Center support, and I’m just adding some unlocks and achievements too.

The soundtrack’s pretty special as well, as you’d come to expect from little old me! 😀

More details to come soon!

In addition to all this, Air Supply is still doing reasonably well for a game that’s now over three months old! Bless it! I hug it every night to say ‘thanks’!

And I’d like to say ‘thanks’ to everyone who’s tried the game out! It really means the world to me that so many people have enjoyed the game!

Indeed Japan, in particular, seems to have taken Air Supply to their hearts! As I write, it’s still in the Japanese charts, and that is just simply awesome!

Mainly because I don’t speak any Japanese ( 🙁 ), and therefore can’t really ‘market’ the game there.

I imagine it’s just word of mouth, so thank you, Japan! It’s very much appreciated!

More news soon! 😀

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GameCenter comes to Air Supply!

Posted in Air Supply, App, App Store, Apple, Games, iphone, ipod, Music, retro, sci-fi, Shooter, space on May 18th, 2011 by quantumsheep

“Finally!” I hear you exclaim!

Indeed!

My little game now has GameCenter. A whole new world of addiction for seasoned Air Supply players, and a nice incentive for new players as they unlock colours!

I did something a little different. The scores submitted to GameCenter are based, of course, on how far you run. But there are leaderboards for every colour, for both Air Supply mode and Fuel Supply mode 😀

Additionally, these two modes have an ‘overall’ score. So whichever colour’s your favourite that you like to play with, you’ll get a score for. And if it’s the highest score of all the colours unlocked, that will be put into the overall score for that mode!

It’s already got me addicted and playing my own game more and more trying to beat people’s scores when I should really be working!

Thanks for playing, and I hope you all enjoy it!

😀

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Air Supply featured on Business Insider :O

Posted in Air Supply, App, App Store, Apple, Games, iphone, ipod, News, retro, Reviews, sci-fi on May 11th, 2011 by quantumsheep


Hello all! 😀

Business Insider made a very interesting and fun post called “The Best iPhone Games You’ve Never Played” – and Air Supply is featured!

So if you’ve never played Air Supply, give it a go here!

Also, I’ve just submitted an update to Apple with GameCentre leaderboards added. There’s one for each colour available in the game, as well as an overall highest score leaderboard for Air Supply and Fuel Supply modes!

Hopefully it’ll go through ok! Looking forward to seeing everyone competing at last!

Wish me luck! 😀

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