A thank you to Japan, and a new game to boot!

Hello everyone! Hope you’re all well!

Just wanted to let people know that I’ve been working on an iPad game recently and it’s shaping up very nicely!

I’m hoping to get a build out to a few testers over the weekend, if not before, with a submission to Apple soon after.

It’s called .Matrixx (DotMatrix) and it’s a ‘prequel’ of sorts to Gravitrixx, the Tron inspired puzzle game.

It has a similar look, but plays completely differently as it’s an ‘endless’ survival game!

A high score is the name of the game here, with Game Center support, and I’m just adding some unlocks and achievements too.

The soundtrack’s pretty special as well, as you’d come to expect from little old me! ๐Ÿ˜€

More details to come soon!

In addition to all this, Air Supply is still doing reasonably well for a game that’s now over three months old! Bless it! I hug it every night to say ‘thanks’!

And I’d like to say ‘thanks’ to everyone who’s tried the game out! It really means the world to me that so many people have enjoyed the game!

Indeed Japan, in particular, seems to have taken Air Supply to their hearts! As I write, it’s still in the Japanese charts, and that is just simply awesome!

Mainly because I don’t speak any Japanese ( ๐Ÿ™ ), and therefore can’t really ‘market’ the game there.

I imagine it’s just word of mouth, so thank you, Japan! It’s very much appreciated!

More news soon! ๐Ÿ˜€

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