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	<title>Quantum Sheep</title>
	<link>http://quantum-sheep.com</link>
	<description>Gaming in a field of its own</description>
	<lastBuildDate>Tue, 01 May 2012 08:28:28 +0000</lastBuildDate>
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		<title>A &#8216;Captain Obvious&#8217; video (obviously!) :D</title>
		<description><![CDATA[Hey all! Here&#8217;s a quick prototype vid for Captain Obvious! I&#8217;ll let Shaz from Honeytribe Studios fill you in! Developed during Game Hack 2012, a 24 hour game jam held at Pinewood Studios in the UK April 28th-29th. 24 hours may not seem like a lot of time to make a game. And you&#8217;re right, [...]]]></description>
		<link>http://quantum-sheep.com/2012/05/a-captain-obvious-video-obviously-d/</link>
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		<title>So we started a game&#8230;</title>
		<description><![CDATA[And in 24 hours came nowhere near to finishing it! Apparently we got honourable mentions from the Sony and BlueVia reps there! That&#8217;s so awesome (I headed home and slept for 12+ hours straight so wasn&#8217;t there at the time! I was a knackered sheepy!) Who knows, maybe Captain Obvious will become a full game [...]]]></description>
		<link>http://quantum-sheep.com/2012/04/so-we-started-a-game/</link>
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		<title>Some WIP shots of Captain Obvious! :D</title>
		<description><![CDATA[Here&#8217;s a couple of shots of Captain Obvious from the gamehack event! More later maybe, but only got about 8 hours left to finish so that&#8217;s all for now! QS]]></description>
		<link>http://quantum-sheep.com/2012/04/some-wip-shots-of-captain-obvious-d/</link>
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		<title>GameHack 2012 &#8211; London :D</title>
		<description><![CDATA[Hello all! I&#8217;ve ended up at Pinewood Studios just outside London making a game in 24 hours with two other people! Yay! Some progress so far. Will post images when the art&#8217;s ready! In the meantime, here&#8217;s a rather awesome pic: Everyone in that photo is making games. Upside down! QS]]></description>
		<link>http://quantum-sheep.com/2012/04/gamehack-2012-london-d/</link>
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		<title>Happy Birthday ZX Spectrum :D</title>
		<description><![CDATA[Hey all! As Google handily reminded me (See above) it&#8217;s a double celebration today! St. George&#8217;s day AND the 30th birthday of the Sinclair ZX Spectrum Happy Birthday my beloved friend! The Spectrum (or &#8216;Speccy&#8217; as it&#8217;s affectionately known) is my favourite machine ever (closely followed by the Super Nintendo!) I grew up with it, [...]]]></description>
		<link>http://quantum-sheep.com/2012/04/happy-birthday-zx-spectrum-d/</link>
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		<title>Air Supply is on the cover of a book! :O</title>
		<description><![CDATA[I never knew about this: http://shop.oreilly.com/product/0636920018414.do# How lovely to see that! I had no idea! I suppose I have to buy the book now&#8230; QS]]></description>
		<link>http://quantum-sheep.com/2012/04/air-supply-is-on-the-cover-of-a-book-o/</link>
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		<title>The start of a puzzle&#8230;</title>
		<description><![CDATA[Hello all, hope you&#8217;re well! SO&#8230; I&#8217;ve been a busy bunny! A recent jaunt around London with my mate Jake has provided me with lots of material for projectSAMMY Yay! Here&#8217;s a pic I took on the trip: It&#8217;s the start of a puzzle, typically found in adventure games. You&#8217;ll just have to flip the [...]]]></description>
		<link>http://quantum-sheep.com/2012/03/the-start-of-a-puzzle/</link>
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		<title>Life is an adventure! :D</title>
		<description><![CDATA[Hello everyone! Hope you&#8217;re well! I feel that recently, there&#8217;s been a whiff of change in the air. And not the small kind My friend Joe has had huge success with his adventure game, The Lost City. I recommend it &#8211; it&#8217;s lovely! At the same time pretty much, the lovely folks at Double Fine [...]]]></description>
		<link>http://quantum-sheep.com/2012/02/life-is-an-adventure-d/</link>
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		<title>I can&#8217;t please everyone, but&#8230;</title>
		<description><![CDATA[Hello everyone! Hope you&#8217;re well! Things are getting very busy at the moment. Most of the back-end stuff for ProjectSammy is in place. I have systems set up to handle the inventory, objects, locations, feedback and puzzles. It&#8217;s really quite overwhelming at times! Soon I&#8217;ll start actually putting the game together, which will probably take [...]]]></description>
		<link>http://quantum-sheep.com/2012/02/i-cant-please-everyone-but/</link>
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		<title>Another WIP shot of ProjectSAMMY :D</title>
		<description><![CDATA[Hello! Hope you&#8217;re well! This is the second screenshot from ProjectSAMMY. Hope you enjoy it! I&#8217;m having a real blast making this right now! I don&#8217;t think it&#8217;ll be done before March sometime, but I&#8217;ll release more shots when I&#8217;m comfy showing them! The pic featured, and the one before, are based (hopefully obviously!) in [...]]]></description>
		<link>http://quantum-sheep.com/2012/01/another-wip-shot-of-projectsammy-d/</link>
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