Here’s a quick prototype vid for Captain Obvious!
I’ll let Shaz from Honeytribe Studios fill you in!
Developed during Game Hack 2012, a 24 hour game jam held at Pinewood Studios in the UK April 28th-29th.
24 hours may not seem like a lot of time to make a game. And you’re right, it isn’t. So we’re going to work on the game some more before we let it roam free in the app store jungle.
Quantum Sheep: www.quantum-sheep.com
Honey Tribe Studios: www.HoneyTribeStudios.com