Blimey, this is taking a while!

Posted in App, art, Games, iPad, iphone, ipod, News, retro, screenshots, shmup, Shooter, space, stars, Sunshine on September 27th, 2011 by quantumsheep

Hello everyone!

Sorry for the lack of updates. I’ve been working on Sunshine (!) trying to get it just the way I want it. It’s coming along ok. I’m *hoping* to have something for the testers this weekend.

But then I’ve been saying that for a few weeks now :O

Sorry!

To tide you over, here’s another work in progress screenshot.

Again, it doesn’t give much away, but I hope it intrigues/charms/scares you (delete as applicable!).

Keep looking for the sun! πŸ˜€

QS πŸ˜€

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Sunshine screenshot! :D

Posted in screenshots, shmup, Shooter, stars, Sunshine on September 15th, 2011 by quantumsheep

Hello all, hope you’re well!

Here’s the first in-game screenshot from the forthcoming game, “Sunshine – Here comes the Sun” πŸ˜€

I’m sure there’ll be some speculation as to how it plays – indeed, some people have been asking for a video!

I need to finish the game first!

More details will certainly be forthcoming. And while it may not appeal to some, I hope that those that *do* like it will smile, laugh at the silliness, and hopefully cry at the end.

It’s certainly fun making this, and I hope people will enjoy it!

No release date yet – probably end of September/start of October!

Who knows???

Thanks for the interest,

QS πŸ˜€

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Sunshine – Here comes the Sun! :D (formerly ‘ProjectSOL’)

Posted in App, App Store, Games, iphone, News, ProjectSOL, science, screenshots, Shooter, Sunshine on September 9th, 2011 by quantumsheep

Hey everyone!

So, I got some art back from Damien who’s done a lovely job and managed to pretty much match what my friend Dan did art wise for ProjectSOL.

I’m now confident the game’ll get finished! And soon! Yay!

I didn’t want to announce the title – “Sunshine – Here comes the Sun” till I knew I’d be able to finish it!

No ‘proper’ screenshots yet, but here’s one of the title screen as it stands right now πŸ™‚

Cheers, and I’ll update with more details when I can!

QS πŸ˜€

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A birthday :D

Posted in App, App Store, Apple, Games, iphone, ipod, News on September 8th, 2011 by quantumsheep

Hello everyone!

While getting together a lot of horrible accounts/tax stuff I realised that Quantum Sheep, as a fully fledged company, turned two this week.

Yay!

It’s been a very difficult two years if I’m honest, and one thing has become clear:

If I didn’t love doing this, I’d have given up a long, long time ago.

So, apologies. You’re stuck with me for now! πŸ˜€

I’ve learnt a huge amount in those two years. Most importantly, I’m *still* learning. And having a blast. So all is good!

What’s next? Well, I’m hoping to officially announce ‘ProjectSOL’ this month – and maybe have it out by the end of September / start of October.

Then it’s all hands on deck for Air Supply: SOS, hopefully out before the end of the year. It’s an iPad/Mac game, but I’m seriously thinking of making an iPhone version too. I’ll see how the game handles on a smaller screen and make a judgement call once I get back into it.

Next year will hopefully see Air Supply 2 come out (I’m hoping for a March launch – a year after the original Air Supply came out. It’ll be a pretty huge undertaking. I don’t know if I can do it, but I’ll give it a good go!

But enough about me! I’d just like to thank everyone that has helped me out over the last two years, be it someone that’s done art for me, music, code help or just advice/support. Far too many to mention, but every little helps, and it’s always hugely appreciated! Cheers!

Secondly, I’d like to thank anyone that’s tried one of my games out. I’m grateful that you gave me a chance, and I really hope you enjoyed your game! Thanks! πŸ˜€

So – looking forward to the 3rd birthday already! Wonder what will happen in a year…

QS πŸ˜€

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Well, it’s been a while!

Posted in Air Supply, iPad, iphone, ipod, Mobile, News on September 2nd, 2011 by quantumsheep

Hello everyone, hope you’re well!

Haven’t had much to report of late – still working on ProjectSOL, which will hopefully get an official name very soon as the aim is to get it done this month!

It’s a game I made for my mother, believe it or not! I won’t mention her age here (she’d kill me I think!) but I see her struggling with some of my faster paced games, and wanted to make something she’d enjoy.

As it turns out, those that have seen it have said ‘Oh, it’s a kids game then?’.

Well. Yes and no!

Yes, it has a very lovely look that’s kid friendly. Sort of. I think it looks lovely, and I hope the charm of the graphics will win over even the most hardened of hearts! πŸ˜‰

The aim is to have fun, obviously, but also to pack an emotional punch at the end. We’ll find out soon enough how successful I am in doing that!

Oh, and it has hats! What’s not to love!

After that, it’s back onto Air Supply – SOS. I’m very excited about this one, especially as I just booted it up on my iPad and spent/wasted the next two hours playing it! The sign of a good game in anyone’s book I think! πŸ˜€

So, a busy few months to the end of the year. And I’m already looking forward to March *next* year. Air Supply 2, people. Air Supply 2.

I’m off out for drinks! Have a glorious weekend everyone!

QS πŸ˜€

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