Quick update

Posted in Uncategorized on September 12th, 2010 by admin

Hello everyone!

Apologies for the lack of updates. I’ve been very busy! Quantum Sheep, as a company, is kinda growing.

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Quick update

Posted in App, App Store, Apple, Games, iphone, ipod, Music, puzzle, retro, Shooter on September 12th, 2010 by quantumsheep

Hello everyone!

Apologies for the lack of updates. I’ve been very busy!

Quantum Sheep, as a company, is kinda growing.

As well as an update to Attack of the Kraken, I’m working on a number of projects at the moment, including:

Project ‘1984’

Project ‘s’

Project AWE

Gravitrix

The first two I’ve been working on for many, many months now.

Project 1984 is a retro shooter, with some of the most awesome music you’ll ever hear from some very talented people! It stands a snowball’s chance in hell of being ‘successful’ thanks to its dated (did I say ‘dated’ – I meant ‘retro’!) look. It really will redefine the term ‘niche’ :P

Project ‘S’ was started about a year ago, and has been put on the back burner due to time constraints on myself and the lovely guy who’s doing all the cutesy graphics. I may, in the meantime, make a quick ‘card match’ game for the iPad as an offshoot of the main game. The graphics already submitted are just wonderful.

Project Awe is so secret I can’t even tell you what kind of game it is. In a massive departure from the norm, the game is being made by a group of people that will form a subsidiary of Quantum Sheep. This means the Sheep will effectively become a publisher!

There’s business plans, cost assessments, team meetings (in the pub!), a development schedule, a game design… It’s all very serious! :O No release date for that, but I’m hoping we’ll have something to show people towards Christmas! I hope you’ll like it!

Gravitrix is new. My colleague Jake and I thought it up two days ago, and today we have an almost fully working prototype to play with which is fun as a proof of concept. Three test levels have been made, and Jake and I will share the level building duties. It’s a ‘quick’ game, but that still probably means a few weeks till release!

I’m hoping that Project 1984, Project S and Gravitrix will all be out by the end of November. These things tend to take time though. We’ll see what happens!

In addition, we’ve commissioned a new look website that we hope you’ll like. Don’t worry, all the info here will be integrated into it. Hopefully we won’t lose any of my musings!

So. Busy busy busy! Just wanted to keep the lovely visitors to this place appraised of what’s going on!

The few remaining months of 2010 will be very exciting indeed!

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