Steady as she goes…

Posted in App, App Store, art, Games, iphone, ipod, retro, sci-fi, screenshots, shmup, Shooter on June 27th, 2010 by quantumsheep

‘Project K’ is coming along nicely. So nearly done, and yet so much yet to do.

Release is pencilled in for July 10th, though it may slip a week (and more than likely will).

In the meantime, here’s some very sneaky pics!


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Down on the farm…

Posted in art, Games, iphone, ipod, retro, screenshots on June 1st, 2010 by quantumsheep

Here, for your delectation, is another pic from the forthcoming ‘Project K’.

Notice we’re not posting actual gameplay shots. We don’t want to give the game away too soon, eh? :)

Progress is slow and steady. A lot of the menus are done, but still need work. Six of the 16 levels are in and functioning…

Like we said, slow and steady!

Hoping to get an early version out to testers by the end of the weekend. It runs fine on an iPhone 3GS, and ok-ish on a 3G phone/1st gen iPod Touch. We’ll try and optimise it, of course, but it may be restricted to 3GS and upwards…

We’ll see soon enough đŸ˜€

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